Manus Divinus

Second Session: Detour in Del-Richia

In his Sordid Saloon

On the second night the party found itself venturing further into the wilds on its way to Tyrannica, a town beyond the border of Pelor’s dominion. The party had been commanded by the local priest, Father Christian, of their home in Solaris to eliminate the population of Tyrannica. As the party ventured onward they encountered a town on the road. A large set of gates stood between them and the way in. However, a monk rushed to open the gates for the party. His name was Kaylor and kept his hands wrapped in cloth due to his training as a monk. Kaylor introduced the party to the town of Del-Richia. A quaint society featuring such places as the Gaudy Jester, the local inn/tavern, and the suspicious Hobknobs, run by the even shadier Balthazar.

The party immediately met with Del-Richia’s local priest, Father Mathew, who instructed the party to enjoy their stay at Del-Richia and recuperate from their travels. The party went to the Gaudy Jester Inn where the party found much valuable information about the town and the mysterious shop across the street, Hobknobs. The party decided best to investigate themselves. Upon entering the party found that the shop was dark and gloomy, seemingly run down with a hint of magic surrounding the place. From the back room came the proprietor, Balthazar, who answered all of the party’s questions about his store, which happened to sell various organs and dark magic objects. After much interrogation and question asking, Terja was able to discover that Balthazar was lying about everything he said. From the source of his business to the scar upon his head he had lied about everything. Unfortunately, members Benedict and Avitus only succeeded in angering the owner and making him cast the party out of the store before more information could be acquired. In an investigative fashion, Terja proceeded to coax the party into visiting the Compendium Archives of the town at the Church to see if the sewers would be a more profitable way to sneak into the shop’s back rooms, where the party believed a log book would be kept where the owner would list his buyers. The log book would, hopefully, list an Asmodean spy or citizen who could give them information about the battle to come in Tyrannica. The sewers, however, proved to be futile as the party was unable to break into the stone which made up the floor. The party agreed to rest and rethink a strategy in the morning.

On the next morning the party decided that the two sneakiest, Terja and Jacob, and luckily the members of the party who were not thrown out the previous day, should attempt to try learning a bit more. Upon entering, Terja and Jacob began to interrogate Balthazar again, but in a friendlier manner than previously. Discovering that by words they were getting nowhere, the two decided to spring a trap for one to sneak into the back. Jacob used his magical hand to knock over a jar in the far corner which prompted Balthazar to run over and yell at Jacob for ruining his merchandise. Meanwhile, Terja slipped unnoticed into the back room to discover a shocking sight. A statue of Asmodeus adorned the corner, while on the desk lay assorted letters and papers. On that table was an empty log book which contained a letter in the front cover. The letter stated that Balthazar was, in fact, a spy for the other side and was reporting on Del-Richia as a front for Asmodean invasion. Elated and worried, Terja slipped out the back door with the evidence in hand to his comrades. Terja was able to signal for Jacob to leave and outside he told them all what had happened. This intense teamwork by Terja and Jacob provided the evidence to convict and defeat their sly enemy within Hobknobs Emporium of Fine Organs. After quick debating they decided to immediately confront Balthazar and arrest him for treason. They broke into the door and vehemently interrogated the Asmodean spy who had been knocked unconscious by Benedict. Terja and Avitus broke jars of merchandise but nothing seemed to move him to confess. So the party sent the quick footed Benedict to summon Father Matthew and Kaylor. When they came the father was stunned at the discovery. He made no definite command, but instead stated the law and told the party to do what they choose. The law of Pelor that the Father stated, however, was that treason to the god, was death. And so, Terja took his wand and blasted a green jet into the subdued Balthazar, instantly killing him. Terja then proceeded into the back to destroy the Asmodean statue which crumbled from the blast. The party then decided to rest for the night.

The next morning, fully rested and stocked, left on their way to Tyrannica. However, they gained a new ally, the monk Kaylor joined them. They continued on their way fighting many beasts, including a massive frog-like creature. The second encounter, however, proved violent and full of struggles. An Elf troupe surrounded the party and one of them, a drow, struck Kaylor with a magical poison. Although it showed no immediate effects the party was worried about their newest comrade. After some more walking the party was shocked to see a massive dragon land and attack them. The bestial monster, however, was easily defeated by a stroke of the weapon of Avitus. The party felt significantly stronger that night, and decided to rest after their great victory.

Comments

MikeWelch515

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.